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Marketplaces

Categories · Industry

4 companies · Limited sample. Treat patterns here as early signals, not findings.

4ranked (Trust 2+ and Strength 12+)
2with strong evidence (Trust 3+)
2with proven demand (Demand 4+)
–median annual revenue: not enough comparable figures yet

Companies

  • ThredUp$310.8M revenue, FY2025, up 20% YoY, FY202516Trust 5/5 · Strength 16/25 · Demand 4/5
  • Vinted€1.1B revenue, FY2025 · self-reported14.3Trust 3/5 · Strength 19/25 · Demand 3/5
  • Steam$16.5B (+13% YoY vs $14.5B) steam gross player spend, Jan to Sep 2026, Jan to Sep 20269.9Trust 2/5 · Strength 18/25 · Demand 4/5
  • Mirakl$218M annual recurring revenue, +23% YoY, 2025 · self-reported8.3Trust 2/5 · Strength 15/25 · Demand 3/5

How sure we are

Best source behind each company’s figures.

  • Higher confidence1
  • Medium confidence2
  • Lower confidence1

How they make money

Business models

  • Take rate3
  • Subscription + usage1

How they sell

  • App store1
  • Paid ads1
  • Search and SEO1

What it took to build

Only sourced figures are counted. Unknown is never treated as small.

Team size

  • 10 or fewer0
  • 11 to 500
  • 51 to 5001
  • Over 5001
  • Not sourced2

Entry price

  • Free plan0
  • Under $201
  • $20 to $1001
  • Over $1000
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For research and information only. Not financial, investment, legal or business advice. Figures may be estimates, self-reported or out of date; check the linked sources before relying on them.

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